On the other hand, Energizing Ray is useful to clear negative effects and specially restore cooldowns with the Extra Turn. Smashing Gleam has great utility has a spammable PER, while dealing moderate damage to the opponent. Purifying Beam (Beam for Team NER, 28s, 2 CD).The Light Lives In You (Team Double Damage + Precision, 28s, 3 CD).Blinding Flicker / Fear The Light (Flicker for AoE 25 Light dmg + Blind, 35s, 2 CD) / (Light for AoE 30 Light dmg + Random Negative Effect, 35s, 3 CD).Smashing Gleam / Energizing Ray (Gleam for 40 Special dmg + PER, 28s, 0 CD) / (Ray for Self NER + Extra Turn, 28s, 2 CD).Overall, a solid pick, but better options are out there. She’s also underwhelming compared to some hybrid supports/cursers, with the amazing Hornet doing what she does a little better. Aside from her spammable PER, she has moderate cooldowns and stamina costs. Her trait is okay, but she does have a few cons. On her curser side, she has a AOE random negative effect, which can be a gamble sometimes but still is useful as a offensive move, if the enemy is open. Kassia also has some great relic slots in Amulet/Essence, with Amulet helping with Stamina drain and Essence covering her low life with Uriel Essence. She has a self NER + ET, so she doesn’t need to waste a turn cleansing herself, but Anticipation can still be a issue. She comes with a PER on 0 CD, which is a nice spammable skill if she’s hit by the ever common CDA. She has a team Double Damage coupled with precision, letting her allies hit hard. Kassia is a Light support who is extraordinarily fast, tied with her sister, Nikasia in fact, and is a pretty good curser/supporter hybrid.
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